Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 94 days ago
15 / 4 / 8
K / D / A
62.2%
Kill participation
1,051.9
Damage / min
17,724g
524.6 gold / min
38
21 placed · 3 cleared
230
6.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbsavvage#KLED
Kled · Top
3 / 14 / 2
13.5% KP
14,019
11.9% share
13,336g
236 CS · 7/m
C9 Loki#kr3
Lee Sin · Jungle
15 / 4 / 8
62.2% KP
35,537
30.1% share
17,724g
230 CS · 6.8/m
Bert#LNR
Lux · Mid
5 / 6 / 9
37.8% KP
28,134
23.8% share
12,955g
234 CS · 6.9/m
Falfan#NA1
Miss Fortune · ADC
7 / 14 / 8
40.5% KP
19,116
16.2% share
15,837g
242 CS · 7.2/m
Fidd#FIDD
Fiddlesticks · Support
7 / 12 / 13
54.1% KP
21,189
18% share
13,634g
69 CS · 2/m
Red side
VictoryKorr#Soma
Quinn · Top
15 / 8 / 11
52% KP
59,447
31.8% share
16,734g
193 CS · 5.7/m
风城烟雨丶#广州法王
Talon · Jungle
12 / 5 / 9
42% KP
39,517
21.1% share
20,686g
320 CS · 9.5/m
TTVbigserori#rank1
Katarina · Mid
5 / 8 / 6
22% KP
26,023
13.9% share
11,788g
196 CS · 5.8/m
nukamuqBI27#CN1
Karthus · ADC
16 / 11 / 10
52% KP
49,308
26.4% share
19,696g
285 CS · 8.4/m
kala#cara
Nami · Support
2 / 5 / 29
62% KP
12,634
6.8% share
11,833g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
