Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 94 days ago
22 / 8 / 10
K / D / A
84.2%
Kill participation
1,417.4
Damage / min
23,296g
655 gold / min
38
16 placed · 6 cleared
306
8.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Loki#kr3
Varus · Top
22 / 8 / 10
84.2% KP
50,411
36.2% share
23,296g
306 CS · 8.6/m
JonBiven#ADC
Kha'Zix · Jungle
3 / 10 / 13
42.1% KP
25,486
18.3% share
14,536g
202 CS · 5.7/m
Shoutoku#NA1
Fizz · Mid
5 / 8 / 12
44.7% KP
22,874
16.4% share
13,937g
203 CS · 5.7/m
Michiko#Bbyg
Seraphine · ADC
4 / 3 / 19
60.5% KP
29,202
20.9% share
15,266g
237 CS · 6.7/m
Arowe#NA1
Alistar · Support
4 / 7 / 20
63.2% KP
11,461
8.2% share
10,875g
29 CS · 0.8/m
Red side
Defeatderealii#0309
Malphite · Top
5 / 8 / 11
44.4% KP
19,905
15.2% share
12,279g
182 CS · 5.1/m
Zzzzzy#0328
Ekko · Jungle
11 / 10 / 16
75% KP
31,663
24.1% share
17,510g
250 CS · 7/m
Plastic Memories#Smile
Lissandra · Mid
17 / 8 / 12
80.6% KP
41,245
31.4% share
18,021g
283 CS · 8/m
GrayFawx#NA2
Ashe · ADC
3 / 8 / 13
44.4% KP
24,871
19% share
15,347g
254 CS · 7.1/m
Saltyvl#2323
Bard · Support
0 / 4 / 23
63.9% KP
13,465
10.3% share
9,900g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
