Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 93 days ago
3 / 3 / 14
K / D / A
51.5%
Kill participation
639.2
Damage / min
14,988g
404.2 gold / min
36
20 placed · 4 cleared
314
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYoshi#Dyson
Ambessa · Top
5 / 8 / 5
43.5% KP
28,853
26.6% share
12,935g
258 CS · 7/m
Insulini#Eloy
Viego · Jungle
10 / 6 / 3
56.5% KP
17,317
16% share
18,360g
291 CS · 7.8/m
Pekin Woof#NA1
Lux · Mid
3 / 6 / 11
60.9% KP
24,347
22.4% share
12,607g
263 CS · 7.1/m
Moi#Moi02
Caitlyn · ADC
4 / 10 / 11
65.2% KP
26,931
24.8% share
15,228g
272 CS · 7.3/m
Illamul#NA1
Leona · Support
1 / 3 / 12
56.5% KP
11,074
10.2% share
9,077g
30 CS · 0.8/m
Red side
VictoryPiki#NA1
Aurora · Top
9 / 4 / 10
57.6% KP
40,747
29.8% share
16,072g
271 CS · 7.3/m
ShadowThrash#NA1
Kha'Zix · Jungle
12 / 3 / 8
60.6% KP
28,478
20.8% share
19,426g
310 CS · 8.4/m
C9 Loki#kr3
Anivia · Mid
3 / 3 / 14
51.5% KP
23,702
17.3% share
14,988g
314 CS · 8.5/m
Zven#S16XD
Mel · ADC
6 / 6 / 8
42.4% KP
27,467
20.1% share
17,394g
306 CS · 8.3/m
Sente#NA1
Senna · Support
3 / 7 / 14
51.5% KP
16,286
11.9% share
13,247g
63 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
