Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 93 days ago
11 / 4 / 6
K / D / A
48.6%
Kill participation
1,174.1
Damage / min
14,174g
571.9 gold / min
27
10 placed · 5 cleared
209
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatToefl#HYC
Jayce · Top
3 / 9 / 2
29.4% KP
15,428
22.8% share
9,974g
215 CS · 8.7/m
CeladLeigh#4188
Sylas · Jungle
5 / 8 / 1
35.3% KP
11,137
16.5% share
9,924g
143 CS · 5.8/m
Radon#XLBT
Ekko · Mid
3 / 5 / 5
47.1% KP
16,756
24.8% share
9,464g
195 CS · 7.9/m
desire#xzv
Ashe · ADC
4 / 5 / 4
47.1% KP
17,314
25.6% share
10,874g
213 CS · 8.6/m
Werry#NA1
Braum · Support
2 / 8 / 8
58.8% KP
6,911
10.2% share
6,767g
15 CS · 0.6/m
Red side
VictoryTopablo#2003
K'Sante · Top
6 / 3 / 12
51.4% KP
15,426
16.3% share
11,509g
176 CS · 7.1/m
dwilkz#NA1
Lee Sin · Jungle
8 / 2 / 12
57.1% KP
20,310
21.4% share
13,011g
178 CS · 7.2/m
C9 Loki#kr3
Locke · Mid
11 / 4 / 6
48.6% KP
29,097
30.7% share
14,174g
209 CS · 8.4/m
swiftpaw95#NA1
Ziggs · ADC
4 / 6 / 11
42.9% KP
21,629
22.8% share
11,321g
185 CS · 7.5/m
SHOP MRBEAST#69420
Pyke · Support
6 / 2 / 7
37.1% KP
8,356
8.8% share
8,916g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
