Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 92 days ago
9 / 8 / 2
K / D / A
57.9%
Kill participation
815.6
Damage / min
11,839g
465.5 gold / min
12
3 placed · 2 cleared
213
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCruelDuckling92#NA1
Sett · Top
3 / 4 / 4
22.6% KP
8,955
7.7% share
10,402g
166 CS · 6.5/m
Terim#0021
Vi · Jungle
10 / 0 / 7
54.8% KP
25,090
21.5% share
15,121g
252 CS · 9.9/m
savyyor#alex
Akali · Mid
11 / 6 / 8
61.3% KP
38,429
33% share
13,727g
208 CS · 8.2/m
ImRich#4444
Jhin · ADC
7 / 4 / 7
45.2% KP
24,832
21.3% share
13,133g
230 CS · 9/m
Wekin Poof#NA1
Senna · Support
0 / 5 / 17
54.8% KP
19,321
16.6% share
8,578g
24 CS · 0.9/m
Red side
DefeatAngry Bee Player#NA1
Syndra · Top
1 / 5 / 3
21.1% KP
16,061
21.8% share
8,550g
190 CS · 7.5/m
KennyNg#NA1
Shyvana · Jungle
6 / 7 / 3
47.4% KP
17,817
24.2% share
10,446g
185 CS · 7.3/m
C9 Loki#kr3
Locke · Mid
9 / 8 / 2
57.9% KP
20,743
28.2% share
11,839g
213 CS · 8.4/m
nevzat#NA1
Dr. Mundo · ADC
1 / 6 / 9
52.6% KP
14,538
19.8% share
9,294g
186 CS · 7.3/m
Verii#Grim
Karma · Support
2 / 5 / 12
73.7% KP
4,436
6% share
7,412g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
