Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
8 / 3 / 5
K / D / A
52%
Kill participation
1,567.4
Damage / min
11,619g
531.4 gold / min
22
5 placed · 3 cleared
210
9.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我才是世一上#2007
Rumble · Top
1 / 6 / 6
53.8% KP
15,817
25.9% share
7,098g
152 CS · 7/m
yaoguang puppy#yaoyi
Lee Sin · Jungle
5 / 5 / 3
61.5% KP
13,522
22.1% share
8,849g
145 CS · 6.6/m
minamori#11111
Locke · Mid
5 / 4 / 1
46.2% KP
16,982
27.8% share
8,992g
162 CS · 7.4/m
no reflex#next
Riven · ADC
2 / 5 / 3
38.5% KP
6,500
10.6% share
8,921g
191 CS · 8.7/m
Rokosoy#VOID
Senna · Support
0 / 5 / 7
53.8% KP
8,347
13.6% share
6,223g
31 CS · 1.4/m
Red side
Victoryborn to#feel
Jayce · Top
2 / 4 / 5
28% KP
9,886
12.4% share
8,882g
179 CS · 8.2/m
Snowball#larp
Nunu & Willump · Jungle
11 / 2 / 6
68% KP
19,064
23.9% share
11,574g
173 CS · 7.9/m
C9 Loki#kr3
Sylas · Mid
8 / 3 / 5
52% KP
34,274
43% share
11,619g
210 CS · 9.6/m
Wekin Poof#NA1
Caitlyn · ADC
4 / 0 / 6
40% KP
14,709
18.4% share
10,467g
202 CS · 9.2/m
jerkyy#9111
Karma · Support
0 / 4 / 13
52% KP
1,819
2.3% share
6,015g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
