Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 90 days ago
4 / 6 / 7
K / D / A
47.8%
Kill participation
631.8
Damage / min
11,787g
430.2 gold / min
52
15 placed · 7 cleared
242
8.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRetrozing#hey
Cassiopeia · Top
6 / 5 / 7
37.1% KP
25,694
22.6% share
10,804g
182 CS · 6.6/m
cinema#707
Bel'Veth · Jungle
10 / 2 / 15
71.4% KP
23,986
21.1% share
16,396g
247 CS · 9/m
nooneknows14#23432
Aurora · Mid
9 / 6 / 8
48.6% KP
25,568
22.5% share
11,878g
156 CS · 5.7/m
caomeieeer#NA1
Yunara · ADC
6 / 3 / 10
45.7% KP
21,150
18.6% share
13,132g
207 CS · 7.6/m
宋宝儿#Sean
Seraphine · Support
4 / 7 / 16
57.1% KP
17,350
15.3% share
8,894g
36 CS · 1.3/m
Red side
DefeatTime#33333
Yone · Top
0 / 6 / 3
13% KP
7,636
8.9% share
8,780g
213 CS · 7.8/m
利爪神#NA45
Talon · Jungle
9 / 8 / 4
56.5% KP
22,243
25.9% share
14,062g
220 CS · 8/m
C9 Loki#kr3
Anivia · Mid
4 / 6 / 7
47.8% KP
17,310
20.2% share
11,787g
242 CS · 8.8/m
last goodbye#mei
Tristana · ADC
7 / 6 / 4
47.8% KP
23,377
27.3% share
12,729g
177 CS · 6.5/m
Isles#000
Camille · Support
3 / 9 / 7
43.5% KP
15,207
17.7% share
8,197g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
