Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 90 days ago
4 / 4 / 7
K / D / A
37.9%
Kill participation
767.6
Damage / min
10,157g
364.9 gold / min
30
13 placed · 5 cleared
199
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEthiridis#NA1
Riven · Top
12 / 3 / 3
51.7% KP
42,965
36% share
15,604g
257 CS · 9.2/m
pentaless#NA4
Nunu & Willump · Jungle
3 / 2 / 9
41.4% KP
14,355
12% share
10,865g
192 CS · 6.9/m
C9 Loki#kr3
Galio · Mid
4 / 4 / 7
37.9% KP
21,366
17.9% share
10,157g
199 CS · 7.1/m
LYON Berserker#ddd
Syndra · ADC
5 / 7 / 9
48.3% KP
25,068
21% share
13,702g
252 CS · 9.1/m
mack#seal
Poppy · Support
5 / 6 / 10
51.7% KP
15,714
13.2% share
8,934g
26 CS · 0.9/m
Red side
DefeatH4H4H4H4H4H4H4H4#zzz
Fizz · Top
1 / 4 / 5
28.6% KP
14,175
15.7% share
8,929g
178 CS · 6.4/m
Callme maybe#npc
Aatrox · Jungle
4 / 4 / 5
42.9% KP
15,956
17.7% share
11,018g
184 CS · 6.6/m
Ablazeolive#NA1
Anivia · Mid
1 / 4 / 5
28.6% KP
18,056
20% share
10,112g
223 CS · 8/m
melke#0001
Ezreal · ADC
2 / 8 / 10
57.1% KP
26,428
29.2% share
12,142g
194 CS · 7/m
Werry#NA1
Pyke · Support
13 / 9 / 2
71.4% KP
15,779
17.5% share
11,999g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
