Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 90 days ago
12 / 2 / 9
K / D / A
75%
Kill participation
733.7
Damage / min
18,413g
574.5 gold / min
33
14 placed · 2 cleared
319
10 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat57821#boyw
Lux · Top
2 / 6 / 5
33.3% KP
11,375
11.8% share
9,225g
181 CS · 5.6/m
Ethiridis#NA1
Talon · Jungle
6 / 6 / 3
42.9% KP
18,071
18.7% share
14,730g
297 CS · 9.3/m
WorldConquer#天下無双
Zed · Mid
4 / 4 / 3
33.3% KP
22,492
23.2% share
16,645g
261 CS · 8.1/m
melke#0001
Ezreal · ADC
6 / 6 / 5
52.4% KP
31,532
32.6% share
14,260g
260 CS · 8.1/m
3uphoria#0622
Seraphine · Support
3 / 6 / 10
61.9% KP
13,311
13.8% share
9,420g
28 CS · 0.9/m
Red side
VictoryC9 Loki#kr3
Varus · Top
12 / 2 / 9
75% KP
23,514
27.5% share
18,413g
319 CS · 10/m
jamican banana#NA1
Jarvan IV · Jungle
9 / 4 / 14
82.1% KP
24,307
28.4% share
15,427g
212 CS · 6.6/m
Mobility#NA2
Ahri · Mid
3 / 3 / 10
46.4% KP
17,158
20% share
12,140g
225 CS · 7/m
Infernodan#Dan
Senna · ADC
1 / 7 / 10
39.3% KP
13,909
16.2% share
11,869g
181 CS · 5.6/m
HξκтιČ#dani
Janna · Support
3 / 5 / 16
67.9% KP
6,710
7.8% share
9,714g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
