Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 89 days ago
7 / 3 / 11
K / D / A
60%
Kill participation
1,294.2
Damage / min
20,183g
603.1 gold / min
34
15 placed · 5 cleared
326
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Jayce · Top
5 / 3 / 5
43.5% KP
29,429
29.6% share
14,428g
311 CS · 9.3/m
THE KAMAPUAA#UDYR
Udyr · Jungle
8 / 7 / 6
60.9% KP
20,720
20.8% share
15,194g
233 CS · 7/m
Jinus Bestfriend#Saja
Ahri · Mid
1 / 7 / 6
30.4% KP
18,692
18.8% share
9,891g
211 CS · 6.3/m
cow chan#moo
Miss Fortune · ADC
7 / 7 / 6
56.5% KP
24,171
24.3% share
14,475g
278 CS · 8.3/m
KuddlyKraken#NA1
Rell · Support
2 / 6 / 12
60.9% KP
6,409
6.4% share
8,662g
31 CS · 0.9/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
3 / 4 / 8
36.7% KP
12,633
10.2% share
10,817g
163 CS · 4.9/m
koozip#NA1
Rengar · Jungle
9 / 4 / 7
53.3% KP
18,346
14.8% share
16,759g
295 CS · 8.8/m
Jesse Pinkman#LYON
Aurora · Mid
9 / 5 / 9
60% KP
40,325
32.5% share
15,699g
260 CS · 7.8/m
C9 Loki#kr3
Ezreal · ADC
7 / 3 / 11
60% KP
43,312
34.9% share
20,183g
326 CS · 9.7/m
tjhzr#NA1
Amumu · Support
2 / 7 / 18
66.7% KP
9,618
7.7% share
10,271g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
