Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 89 days ago
11 / 6 / 8
K / D / A
70.4%
Kill participation
754.2
Damage / min
14,891g
509.4 gold / min
37
16 placed · 4 cleared
200
6.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Gnar · Top
8 / 6 / 12
69% KP
34,034
29% share
14,969g
262 CS · 9/m
Alan#000
Viego · Jungle
10 / 6 / 14
82.8% KP
27,612
23.6% share
14,886g
224 CS · 7.7/m
Toothbooth#NA1
Twisted Fate · Mid
4 / 9 / 12
55.2% KP
21,389
18.3% share
11,978g
196 CS · 6.7/m
vima#6996
Aurelion Sol · ADC
4 / 4 / 11
51.7% KP
22,841
19.5% share
14,381g
264 CS · 9/m
Isles#000
Poppy · Support
3 / 2 / 16
65.5% KP
11,322
9.7% share
8,913g
18 CS · 0.6/m
Red side
Defeatandysilva100#NA1
Singed · Top
4 / 5 / 8
44.4% KP
22,421
23.9% share
10,991g
188 CS · 6.4/m
C9 Loki#kr3
Lee Sin · Jungle
11 / 6 / 8
70.4% KP
22,049
23.5% share
14,891g
200 CS · 6.8/m
Quantum#uwu
Fizz · Mid
7 / 6 / 5
44.4% KP
23,712
25.2% share
13,818g
237 CS · 8.1/m
Glarb#GLUB
Kai'Sa · ADC
4 / 6 / 3
25.9% KP
18,564
19.8% share
12,294g
240 CS · 8.2/m
Sushi#Anago
Rakan · Support
1 / 7 / 11
44.4% KP
7,208
7.7% share
7,969g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
