Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 88 days ago
14 / 8 / 16
K / D / A
62.5%
Kill participation
1,666.2
Damage / min
18,862g
483 gold / min
51
18 placed · 6 cleared
298
7.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYax#9041
Mordekaiser · Top
11 / 10 / 6
43.6% KP
42,924
23.1% share
16,912g
252 CS · 6.5/m
WATCH ME PLAYING#NA2
Lillia · Jungle
11 / 9 / 5
41% KP
43,083
23.2% share
17,721g
277 CS · 7.1/m
Leakiss#NA1
Zilean · Mid
1 / 8 / 19
51.3% KP
25,557
13.7% share
11,859g
187 CS · 4.8/m
desire#xzv
Senna · ADC
11 / 9 / 18
74.4% KP
51,870
27.9% share
21,648g
272 CS · 7/m
low priority q#NA11
Camille · Support
5 / 12 / 12
43.6% KP
22,493
12.1% share
12,732g
54 CS · 1.4/m
Red side
Victorynonamerandomdog#NA1
Aatrox · Top
10 / 6 / 10
41.7% KP
50,326
22.8% share
16,441g
224 CS · 5.7/m
Rapid#1230
Kha'Zix · Jungle
14 / 8 / 12
54.2% KP
43,561
19.8% share
21,224g
243 CS · 6.2/m
C9 Loki#kr3
Cassiopeia · Mid
14 / 8 / 16
62.5% KP
65,064
29.5% share
18,862g
298 CS · 7.6/m
shihai#012
Yunara · ADC
9 / 11 / 13
45.8% KP
49,562
22.5% share
20,908g
319 CS · 8.2/m
Doopliss#kindo
Lulu · Support
1 / 6 / 33
70.8% KP
11,787
5.4% share
12,313g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
