Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 88 days ago
8 / 5 / 14
K / D / A
44%
Kill participation
1,335.1
Damage / min
14,745g
474.1 gold / min
34
13 placed · 3 cleared
272
8.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鴉の濡れ羽#777
Corki · Top
12 / 9 / 9
42% KP
38,049
24.2% share
15,613g
242 CS · 7.8/m
WATCH ME PLAYING#NA2
Skarner · Jungle
8 / 3 / 24
64% KP
20,008
12.7% share
12,212g
118 CS · 3.8/m
C9 Loki#kr3
Viktor · Mid
8 / 5 / 14
44% KP
41,523
26.4% share
14,745g
272 CS · 8.7/m
Doublelift#NA01
Lucian · ADC
19 / 6 / 13
64% KP
45,293
28.8% share
18,451g
262 CS · 8.4/m
ForgotToPot#NA1
Rell · Support
3 / 7 / 34
74% KP
12,297
7.8% share
10,499g
27 CS · 0.9/m
Red side
Defeat강아지#2171
Malphite · Top
4 / 10 / 12
53.3% KP
21,759
17.5% share
11,004g
183 CS · 5.9/m
always#91225
Kindred · Jungle
11 / 9 / 11
73.3% KP
36,731
29.6% share
16,105g
210 CS · 6.8/m
Raveydemon#NA1
Naafiri · Mid
3 / 7 / 9
40% KP
21,391
17.2% share
11,716g
227 CS · 7.3/m
Rew#닭 튀김
Yunara · ADC
9 / 12 / 11
66.7% KP
35,984
29% share
15,603g
226 CS · 7.3/m
Sl1ceReborn#Sucka
Braum · Support
3 / 12 / 17
66.7% KP
8,301
6.7% share
9,938g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
