Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 88 days ago
10 / 5 / 11
K / D / A
55.3%
Kill participation
1,178
Damage / min
15,014g
569.8 gold / min
31
8 placed · 5 cleared
259
9.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryワカ ラカ#DDR
Kai'Sa · Top
9 / 7 / 6
39.5% KP
20,562
17.6% share
11,529g
175 CS · 6.6/m
Wocaoo#NA1
Sylas · Jungle
15 / 3 / 7
57.9% KP
27,427
23.5% share
14,062g
162 CS · 6.1/m
C9 Loki#kr3
Yone · Mid
10 / 5 / 11
55.3% KP
31,040
26.6% share
15,014g
259 CS · 9.8/m
Kimchi Pizza#DYKKC
Xerath · ADC
0 / 6 / 15
39.5% KP
22,302
19.1% share
10,887g
213 CS · 8.1/m
drowsy fever#111
Bard · Support
4 / 4 / 23
71.1% KP
15,493
13.3% share
10,279g
24 CS · 0.9/m
Red side
DefeatMaestro#TEMPO
Jax · Top
4 / 8 / 6
40% KP
16,180
16.6% share
10,040g
193 CS · 7.3/m
little buFFoon#HEY
Graves · Jungle
9 / 9 / 4
52% KP
24,345
25% share
12,455g
179 CS · 6.8/m
Radon#XLBT
Ekko · Mid
4 / 7 / 3
28% KP
23,151
23.8% share
10,117g
172 CS · 6.5/m
DEXTER#JDL
Vayne · ADC
8 / 2 / 3
44% KP
21,802
22.4% share
13,086g
201 CS · 7.6/m
2wfrevdxsc#NA1
Camille · Support
0 / 12 / 10
40% KP
11,809
12.1% share
7,518g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
