Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 87 days ago
9 / 6 / 11
K / D / A
45.5%
Kill participation
1,612.3
Damage / min
16,448g
492.7 gold / min
57
20 placed · 9 cleared
310
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Kled · Top
6 / 9 / 5
34.4% KP
31,411
19.4% share
13,966g
218 CS · 6.5/m
Lil Sweet Dream#J4Jay
Naafiri · Jungle
10 / 9 / 6
50% KP
30,921
19.1% share
15,239g
212 CS · 6.4/m
DaddyVladdy#BIG
Vladimir · Mid
12 / 5 / 9
65.6% KP
66,546
41.1% share
17,506g
274 CS · 8.2/m
kobrahunter#ADC
Miss Fortune · ADC
3 / 10 / 9
37.5% KP
21,919
13.5% share
14,302g
241 CS · 7.2/m
ForgotToPot#NA1
Rell · Support
1 / 11 / 14
46.9% KP
11,178
6.9% share
8,755g
22 CS · 0.7/m
Red side
Victorywhite space#kimmy
Mordekaiser · Top
6 / 11 / 4
22.7% KP
49,859
24.3% share
12,556g
204 CS · 6.1/m
Munchy Punchy#YAYYY
Olaf · Jungle
15 / 6 / 10
56.8% KP
47,225
23% share
16,003g
217 CS · 6.5/m
C9 Loki#kr3
Ryze · Mid
9 / 6 / 11
45.5% KP
53,823
26.3% share
16,448g
310 CS · 9.3/m
Jasaitis#Kev
Ezreal · ADC
11 / 3 / 10
47.7% KP
45,773
22.3% share
17,859g
291 CS · 8.7/m
syeu#syeu
Soraka · Support
3 / 6 / 25
63.6% KP
8,249
4% share
11,494g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
