Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 87 days ago
12 / 9 / 6
K / D / A
62.1%
Kill participation
1,352.4
Damage / min
12,673g
500.9 gold / min
17
9 placed · 1 cleared
202
8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHE WARLOCK#DEMON
Shen · Top
5 / 4 / 14
43.2% KP
20,449
17.7% share
9,265g
139 CS · 5.5/m
always#91225
Rengar · Jungle
11 / 8 / 12
52.3% KP
24,003
20.8% share
13,258g
186 CS · 7.4/m
Burento#NA1
Sylas · Mid
14 / 5 / 9
52.3% KP
30,907
26.8% share
13,638g
146 CS · 5.8/m
cookie#이쿠키
Zeri · ADC
11 / 3 / 12
52.3% KP
28,015
24.3% share
16,114g
228 CS · 9/m
YaoChan#1238
Camille · Support
3 / 9 / 18
47.7% KP
11,936
10.4% share
8,866g
12 CS · 0.5/m
Red side
Defeatnotorious 1nter#12345
Sion · Top
0 / 9 / 7
24.1% KP
16,792
17% share
7,886g
172 CS · 6.8/m
Cole Caufield#MTL
Kha'Zix · Jungle
8 / 8 / 9
58.6% KP
17,385
17.6% share
11,681g
168 CS · 6.6/m
C9 Loki#kr3
Mel · Mid
12 / 9 / 6
62.1% KP
34,215
34.6% share
12,673g
202 CS · 8/m
Towonto#NA1
Vayne · ADC
3 / 9 / 6
31% KP
14,763
14.9% share
9,915g
164 CS · 6.5/m
Kami#Worst
Morgana · Support
6 / 9 / 16
75.9% KP
15,669
15.9% share
9,835g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
