Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 87 days ago
11 / 9 / 3
K / D / A
58.3%
Kill participation
1,283.7
Damage / min
14,038g
460.3 gold / min
30
7 placed · 4 cleared
207
6.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaiGyt#0187
Jayce · Top
1 / 8 / 2
12.5% KP
19,372
17.7% share
12,621g
259 CS · 8.5/m
HE CHOSE ME#1516
Lee Sin · Jungle
5 / 6 / 9
58.3% KP
15,526
14.2% share
12,449g
189 CS · 6.2/m
C9 Loki#kr3
Akali · Mid
11 / 9 / 3
58.3% KP
39,152
35.8% share
14,038g
207 CS · 6.8/m
Zven#S16XD
Lucian · ADC
6 / 6 / 6
50% KP
27,777
25.4% share
13,536g
249 CS · 8.2/m
Kami#Worst
Braum · Support
1 / 5 / 15
66.7% KP
7,577
6.9% share
8,548g
30 CS · 1/m
Red side
VictoryZwag#Faker
Malphite · Top
4 / 2 / 13
50% KP
17,428
15.3% share
10,771g
177 CS · 5.8/m
always#91225
Hecarim · Jungle
14 / 5 / 8
64.7% KP
28,561
25.1% share
17,035g
242 CS · 7.9/m
Burento#NA1
Sylas · Mid
10 / 7 / 12
64.7% KP
27,866
24.5% share
12,991g
147 CS · 4.8/m
LYON Berserker#ddd
Caitlyn · ADC
5 / 5 / 5
29.4% KP
24,848
21.9% share
15,135g
318 CS · 10.4/m
Gummy Vitamins#NA1
Morgana · Support
1 / 5 / 19
58.8% KP
14,981
13.2% share
10,199g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
