Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 87 days ago
12 / 10 / 15
K / D / A
71.1%
Kill participation
1,102.1
Damage / min
15,962g
430.2 gold / min
25
7 placed · 2 cleared
277
7.5 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInferno#8763
Aatrox · Top
9 / 6 / 8
44.7% KP
41,245
24.5% share
16,271g
243 CS · 6.5/m
Dinner#NA1
Xin Zhao · Jungle
5 / 9 / 15
52.6% KP
29,772
17.7% share
15,344g
238 CS · 6.4/m
C9 Loki#kr3
Sylas · Mid
12 / 10 / 15
71.1% KP
40,888
24.3% share
15,962g
277 CS · 7.5/m
Nimdle#NA1
Lucian · ADC
12 / 7 / 8
52.6% KP
46,052
27.4% share
20,422g
281 CS · 7.6/m
yyy#Chopx
Lulu · Support
0 / 11 / 29
76.3% KP
10,183
6.1% share
10,927g
34 CS · 0.9/m
Red side
VictoryASCEND YOUR MIND#NA1
Olaf · Top
7 / 8 / 12
44.2% KP
27,102
12.5% share
14,572g
234 CS · 6.3/m
Strova#NA1
Trundle · Jungle
7 / 7 / 25
74.4% KP
32,941
15.2% share
16,785g
240 CS · 6.5/m
Sepeku AW#NA1
Syndra · Mid
8 / 4 / 22
69.8% KP
62,530
28.8% share
15,640g
272 CS · 7.3/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
18 / 9 / 15
76.7% KP
82,105
37.9% share
20,495g
241 CS · 6.5/m
Azveltara #NA1
Janna · Support
3 / 11 / 28
72.1% KP
12,211
5.6% share
11,337g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
