Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 86 days ago
28 / 4 / 4
K / D / A
78%
Kill participation
2,052.5
Damage / min
17,118g
641.5 gold / min
26
5 placed · 6 cleared
200
7.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat千里之行始于足下#1215
Renekton · Top
6 / 4 / 6
29.3% KP
26,910
20.3% share
12,068g
216 CS · 8.1/m
Kenvi#000
Kai'Sa · Jungle
1 / 10 / 13
34.1% KP
16,829
12.7% share
11,834g
206 CS · 7.7/m
C9 Loki#kr3
Locke · Mid
28 / 4 / 4
78% KP
54,768
41.3% share
17,118g
200 CS · 7.5/m
AnUglyBroccoli#TTV
Sivir · ADC
2 / 10 / 7
22% KP
17,158
12.9% share
10,026g
162 CS · 6.1/m
uxxionitox#5359
Camille · Support
4 / 7 / 13
41.5% KP
17,071
12.9% share
9,053g
25 CS · 0.9/m
Red side
VictoryPooned#NA1
Dr. Mundo · Top
3 / 8 / 3
17.1% KP
21,520
19.8% share
12,094g
237 CS · 8.9/m
ScrubNoob#Red
Rengar · Jungle
7 / 11 / 5
34.3% KP
19,536
17.9% share
11,528g
205 CS · 7.7/m
RIVEN IS BALANCE#XDD
Riven · Mid
14 / 7 / 7
60% KP
25,493
23.4% share
16,807g
226 CS · 8.5/m
qad#NA1
Viktor · ADC
11 / 9 / 10
60% KP
36,644
33.6% share
14,911g
211 CS · 7.9/m
Xicovon#NA1
Rakan · Support
0 / 7 / 25
71.4% KP
5,715
5.2% share
8,685g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
