Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 85 days ago
5 / 5 / 2
K / D / A
50%
Kill participation
881.9
Damage / min
8,719g
425.3 gold / min
16
6 placed · 1 cleared
185
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWizard101 Rengar#NA1
Riven · Top
2 / 4 / 1
21.4% KP
11,502
20.2% share
7,009g
127 CS · 6.2/m
LionBlaze246#NA1
Hecarim · Jungle
4 / 4 / 1
35.7% KP
8,688
15.3% share
7,893g
149 CS · 7.3/m
C9 Loki#kr3
Akali · Mid
5 / 5 / 2
50% KP
18,079
31.8% share
8,719g
185 CS · 9/m
Steal the show#0508
Cassiopeia · ADC
2 / 7 / 3
35.7% KP
12,690
22.3% share
6,852g
131 CS · 6.4/m
J4NNA#NA1
Janna · Support
1 / 6 / 9
71.4% KP
5,903
10.4% share
6,701g
17 CS · 0.8/m
Red side
Victorygen x soft#club
K'Sante · Top
2 / 2 / 2
15.4% KP
9,333
13.8% share
7,680g
165 CS · 8/m
always#91225
Kindred · Jungle
9 / 2 / 10
73.1% KP
25,359
37.4% share
11,202g
174 CS · 8.5/m
Mohanno#BOL4
Locke · Mid
10 / 4 / 5
57.7% KP
18,824
27.7% share
10,024g
135 CS · 6.6/m
Twitch Plays#NA1
Mel · ADC
4 / 3 / 5
34.6% KP
9,288
13.7% share
8,304g
141 CS · 6.9/m
Soulo#000
Alistar · Support
1 / 3 / 17
69.2% KP
5,064
7.5% share
6,505g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
