Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 84 days ago
7 / 11 / 2
K / D / A
60%
Kill participation
933.2
Damage / min
11,127g
435.8 gold / min
16
10 placed · 1 cleared
183
7.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHunter#Cass
Cassiopeia · Top
3 / 5 / 0
20% KP
17,943
22.8% share
9,979g
230 CS · 9/m
falling#ash
Shen · Jungle
1 / 9 / 7
53.3% KP
6,322
8% share
7,860g
111 CS · 4.3/m
C9 Loki#kr3
Yone · Mid
7 / 11 / 2
60% KP
23,827
30.3% share
11,127g
183 CS · 7.2/m
Rahman Noodles#meow
Miss Fortune · ADC
3 / 9 / 5
53.3% KP
15,721
20% share
11,916g
200 CS · 7.8/m
Michiko#Bbyg
Senna · Support
1 / 7 / 10
73.3% KP
14,938
19% share
7,799g
34 CS · 1.3/m
Red side
VictoryMikasa Ackerman#Tempy
Vayne · Top
5 / 2 / 5
24.4% KP
14,657
14.5% share
9,934g
170 CS · 6.7/m
Conchad#Luck
Lee Sin · Jungle
11 / 1 / 10
51.2% KP
17,543
17.4% share
13,157g
180 CS · 7/m
Moss#LikeA
Locke · Mid
14 / 4 / 7
51.2% KP
31,930
31.7% share
13,452g
192 CS · 7.5/m
mcqueen69#993
Twitch · ADC
8 / 7 / 7
36.6% KP
20,707
20.5% share
11,259g
165 CS · 6.5/m
2 GUCCI BELTS GG#MONEY
Anivia · Support
3 / 1 / 19
53.7% KP
16,026
15.9% share
8,888g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
