Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 84 days ago
10 / 4 / 15
K / D / A
64.1%
Kill participation
1,067.9
Damage / min
14,589g
488.5 gold / min
38
15 placed · 5 cleared
285
9.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchill#adc
Kennen · Top
5 / 8 / 2
23.3% KP
22,801
20.5% share
12,065g
232 CS · 7.8/m
Kitzuo#NA1
Lee Sin · Jungle
11 / 6 / 11
73.3% KP
32,243
29% share
14,418g
210 CS · 7/m
Crucile#Coach
Ambessa · Mid
6 / 8 / 4
33.3% KP
20,479
18.4% share
11,066g
187 CS · 6.3/m
kobrahunter#ADC
Yunara · ADC
4 / 9 / 9
43.3% KP
20,065
18% share
13,908g
245 CS · 8.2/m
Khaslana#sera
Sona · Support
4 / 8 / 14
60% KP
15,720
14.1% share
8,439g
22 CS · 0.7/m
Red side
VictoryBanko#NA1
Renekton · Top
7 / 6 / 11
46.2% KP
19,594
17.5% share
14,792g
208 CS · 7/m
ark#woopa
Wukong · Jungle
4 / 4 / 15
48.7% KP
18,047
16.1% share
13,526g
220 CS · 7.4/m
C9 Loki#kr3
Xerath · Mid
10 / 4 / 15
64.1% KP
31,894
28.5% share
14,589g
285 CS · 9.5/m
DOOM DADA#9762
Aurelion Sol · ADC
12 / 5 / 14
66.7% KP
31,655
28.3% share
15,520g
200 CS · 6.7/m
Kibo#Supp
Pyke · Support
6 / 11 / 13
48.7% KP
10,751
9.6% share
9,295g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
