Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 82 days ago
6 / 8 / 8
K / D / A
41.2%
Kill participation
964.2
Damage / min
12,176g
453.2 gold / min
14
9 placed · 1 cleared
218
8.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Aatrox · Top
8 / 6 / 9
37% KP
38,816
26.1% share
12,881g
225 CS · 8.4/m
Grell#3010
Shyvana · Jungle
14 / 2 / 9
50% KP
28,266
19% share
15,849g
276 CS · 10.3/m
Limerencé#1214
LeBlanc · Mid
8 / 6 / 10
39.1% KP
24,366
16.4% share
12,558g
170 CS · 6.3/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
11 / 11 / 6
37% KP
42,743
28.8% share
13,236g
186 CS · 6.9/m
Wistfully#663
Shen · Support
5 / 9 / 25
65.2% KP
14,284
9.6% share
10,332g
27 CS · 1/m
Red side
DefeatKemcyKemca#NA1
Zaahen · Top
6 / 10 / 5
32.4% KP
25,666
20.9% share
8,609g
109 CS · 4.1/m
Strova#NA1
Nunu & Willump · Jungle
5 / 10 / 10
44.1% KP
16,391
13.3% share
10,019g
143 CS · 5.3/m
C9 Loki#kr3
Azir · Mid
6 / 8 / 8
41.2% KP
25,906
21.1% share
12,176g
218 CS · 8.1/m
LYON Berserker#ddd
Jhin · ADC
10 / 5 / 9
55.9% KP
31,702
25.8% share
16,284g
225 CS · 8.4/m
没有情绪#007
Camille · Support
7 / 13 / 15
64.7% KP
23,223
18.9% share
9,958g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
