Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 80 days ago
13 / 3 / 5
K / D / A
56.3%
Kill participation
1,082.8
Damage / min
14,732g
512.4 gold / min
21
5 placed · 4 cleared
264
9.2 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory君に恋しい#NCGE
Gnar · Top
12 / 5 / 5
53.1% KP
34,785
30.8% share
14,077g
218 CS · 7.6/m
GulagTravelÅgent#c0pe
Jarvan IV · Jungle
1 / 3 / 17
56.3% KP
11,759
10.4% share
11,164g
193 CS · 6.7/m
C9 Loki#kr3
Akali · Mid
13 / 3 / 5
56.3% KP
31,131
27.6% share
14,732g
264 CS · 9.2/m
Zyko#NA1
Ezreal · ADC
3 / 5 / 10
40.6% KP
22,746
20.1% share
11,626g
205 CS · 7.1/m
Isles#000
Poppy · Support
3 / 3 / 13
50% KP
12,481
11.1% share
8,546g
22 CS · 0.8/m
Red side
DefeatApeXsnipe#NA1
Kled · Top
3 / 11 / 6
47.4% KP
19,892
20.3% share
9,672g
142 CS · 4.9/m
Steal the show#0508
Vi · Jungle
3 / 8 / 7
52.6% KP
15,112
15.4% share
10,600g
175 CS · 6.1/m
Crucile#Coach
Gangplank · Mid
6 / 7 / 4
52.6% KP
23,247
23.7% share
12,484g
232 CS · 8.1/m
young#0000
Syndra · ADC
6 / 4 / 3
47.4% KP
28,785
29.3% share
15,245g
267 CS · 9.3/m
Rapo#3205
Bard · Support
1 / 2 / 13
73.7% KP
11,060
11.3% share
8,303g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
