Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 79 days ago
13 / 6 / 12
K / D / A
53.2%
Kill participation
1,191.3
Damage / min
15,678g
505.5 gold / min
30
18 placed · 2 cleared
266
8.6 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybejjaniii#5821
Gnar · Top
12 / 3 / 17
61.7% KP
41,583
24.9% share
15,611g
202 CS · 6.5/m
Will#NA12
Aatrox · Jungle
12 / 1 / 22
72.3% KP
47,194
28.3% share
17,047g
210 CS · 6.8/m
C9 Loki#kr3
Mel · Mid
13 / 6 / 12
53.2% KP
36,951
22.1% share
15,678g
266 CS · 8.6/m
megamercedes44#NA1
Sivir · ADC
9 / 6 / 16
53.2% KP
31,929
19.1% share
17,730g
273 CS · 8.8/m
Visions Of V#TTV
Rakan · Support
1 / 9 / 32
70.2% KP
9,311
5.6% share
10,106g
28 CS · 0.9/m
Red side
DefeatThanatoes#kr2
Sylas · Top
4 / 12 / 5
36% KP
20,761
18.8% share
12,270g
225 CS · 7.3/m
Vambient#twtv
Rek'Sai · Jungle
8 / 7 / 6
56% KP
19,329
17.5% share
12,516g
150 CS · 4.8/m
Damonte#REAL
Cassiopeia · Mid
2 / 10 / 12
56% KP
28,245
25.6% share
11,629g
245 CS · 7.9/m
rft#Ray
Vayne · ADC
9 / 9 / 3
48% KP
35,715
32.4% share
15,023g
234 CS · 7.5/m
Sign#213
Alistar · Support
2 / 9 / 8
40% KP
6,173
5.6% share
9,084g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
