Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 78 days ago
2 / 7 / 9
K / D / A
45.8%
Kill participation
561.3
Damage / min
10,691g
380.5 gold / min
26
12 placed · 2 cleared
215
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Loki#kr3
Irelia · Top
2 / 7 / 9
45.8% KP
15,773
19.2% share
10,691g
215 CS · 7.7/m
colton#1v9
Sylas · Jungle
4 / 5 / 11
62.5% KP
17,242
21% share
11,881g
206 CS · 7.3/m
Uncle Darry#Cake
Morgana · Mid
6 / 2 / 9
62.5% KP
26,029
31.7% share
12,054g
235 CS · 8.4/m
ABOVE YOU ALL#666
Aphelios · ADC
10 / 1 / 4
58.3% KP
18,561
22.6% share
17,351g
256 CS · 9.1/m
BarbaricDictator#osrs
Trundle · Support
2 / 4 / 17
79.2% KP
4,451
5.4% share
9,182g
44 CS · 1.6/m
Red side
DefeatRhaastie#fan
Riven · Top
11 / 5 / 1
63.2% KP
26,305
30% share
13,756g
223 CS · 7.9/m
pentaless#NA4
Nunu & Willump · Jungle
2 / 4 / 10
63.2% KP
15,466
17.6% share
10,223g
176 CS · 6.3/m
Annie Bot#Tibrs
Annie · Mid
3 / 6 / 4
36.8% KP
26,070
29.7% share
11,442g
245 CS · 8.7/m
Shweeb#FOUR
Jhin · ADC
2 / 3 / 5
36.8% KP
14,196
16.2% share
11,459g
249 CS · 8.9/m
fast car 47#NA1
Thresh · Support
1 / 6 / 9
52.6% KP
5,595
6.4% share
7,586g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
