Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 76 days ago
14 / 6 / 5
K / D / A
52.8%
Kill participation
911
Damage / min
20,686g
511.2 gold / min
55
10 placed · 9 cleared
332
8.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinkWard#Laugh
Shaco · Top
1 / 9 / 7
25% KP
29,307
18.8% share
11,580g
180 CS · 4.4/m
pentaless#NA4
Skarner · Jungle
2 / 5 / 11
40.6% KP
27,580
17.7% share
15,483g
281 CS · 6.9/m
Toothbooth#NA1
Tristana · Mid
8 / 9 / 2
31.3% KP
35,542
22.8% share
16,620g
323 CS · 8/m
KaiGyt#0187
Locke · ADC
19 / 9 / 3
68.8% KP
52,553
33.8% share
22,578g
316 CS · 7.8/m
Crimsonating#NA1
Nautilus · Support
2 / 5 / 15
53.1% KP
10,663
6.9% share
10,698g
35 CS · 0.9/m
Red side
VictoryFLY Gakgos#F L Y
Aatrox · Top
9 / 5 / 11
55.6% KP
46,295
32.6% share
19,063g
324 CS · 8/m
holychickencows#dshao
Qiyana · Jungle
9 / 5 / 11
55.6% KP
30,828
21.7% share
20,087g
330 CS · 8.2/m
C9 Loki#kr3
Akali · Mid
14 / 6 / 5
52.8% KP
36,865
26% share
20,686g
332 CS · 8.2/m
Zàp#Gator
Hwei · ADC
3 / 6 / 14
47.2% KP
20,149
14.2% share
17,485g
290 CS · 7.2/m
十IC XC NIKA十#TRIAS
Sona · Support
1 / 10 / 19
55.6% KP
7,829
5.5% share
11,434g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
