Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 76 days ago
12 / 2 / 12
K / D / A
60%
Kill participation
1,322.8
Damage / min
16,847g
530.1 gold / min
45
15 placed · 6 cleared
301
9.5 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv tewbone#sub
Draven · Top
13 / 5 / 6
47.5% KP
63,137
39% share
19,519g
271 CS · 8.5/m
ΧДИДХΝΞvΟv#a01s
Jarvan IV · Jungle
6 / 7 / 24
75% KP
13,690
8.5% share
14,209g
191 CS · 6/m
C9 Loki#kr3
Cassiopeia · Mid
12 / 2 / 12
60% KP
42,044
26% share
16,847g
301 CS · 9.5/m
Tactical0#NA1
Mel · ADC
7 / 5 / 18
62.5% KP
35,256
21.8% share
15,635g
271 CS · 8.5/m
Breezyyy#NA1
Shen · Support
2 / 4 / 22
60% KP
7,871
4.9% share
9,806g
38 CS · 1.2/m
Red side
DefeatDaddyVladdy#BIG
Vladimir · Top
8 / 6 / 6
63.6% KP
35,681
32.9% share
15,148g
250 CS · 7.9/m
123212321#12321
Viego · Jungle
5 / 9 / 10
68.2% KP
10,479
9.7% share
12,880g
171 CS · 5.4/m
Lobby Admin#FIGHT
Ziggs · Mid
0 / 6 / 10
45.5% KP
33,635
31% share
11,365g
278 CS · 8.7/m
melke#0001
Xayah · ADC
7 / 8 / 5
54.5% KP
22,265
20.5% share
15,270g
251 CS · 7.9/m
woolala#NA1
Thresh · Support
2 / 11 / 12
63.6% KP
6,455
5.9% share
9,710g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
