Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 71 days ago
14 / 10 / 21
K / D / A
61.4%
Kill participation
868.1
Damage / min
15,966g
382.3 gold / min
153
62 placed · 13 cleared
31
0.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatREuS#Sante
K'Sante · Top
8 / 9 / 15
53.5% KP
23,453
16.4% share
17,433g
232 CS · 5.6/m
Mr Dude#00001
Lee Sin · Jungle
17 / 9 / 11
65.1% KP
39,582
27.6% share
20,618g
289 CS · 6.9/m
Trinn#NA1
Annie · Mid
9 / 9 / 13
51.2% KP
32,740
22.9% share
18,338g
283 CS · 6.8/m
BIoodreigna#NA1
Kalista · ADC
4 / 14 / 10
32.6% KP
21,488
15% share
19,370g
346 CS · 8.3/m
dwoplet#pink
Swain · Support
5 / 16 / 15
46.5% KP
26,011
18.2% share
13,088g
55 CS · 1.3/m
Red side
Victoryiybc9o2q#iybc9
Syndra · Top
7 / 11 / 11
31.6% KP
38,826
16.4% share
18,302g
305 CS · 7.3/m
BB man#No BB
Kha'Zix · Jungle
12 / 8 / 15
47.4% KP
37,283
15.7% share
20,804g
255 CS · 6.1/m
Piki#NA1
Vex · Mid
18 / 10 / 14
56.1% KP
59,558
25.1% share
20,443g
254 CS · 6.1/m
doyouwaniwanga#aa1
Ziggs · ADC
6 / 5 / 24
52.6% KP
65,481
27.6% share
19,708g
307 CS · 7.4/m
C9 Loki#kr3
Pyke · Support
14 / 10 / 21
61.4% KP
36,256
15.3% share
15,966g
31 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
