Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 70 days ago
11 / 6 / 8
K / D / A
44.2%
Kill participation
1,006.1
Damage / min
19,374g
492.1 gold / min
42
7 placed · 8 cleared
354
9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Vayne · Top
10 / 6 / 8
41.9% KP
38,840
22.7% share
18,159g
305 CS · 7.7/m
Evan#lai
Hecarim · Jungle
7 / 4 / 15
51.2% KP
29,139
17.1% share
18,876g
352 CS · 8.9/m
C9 Loki#kr3
Sylas · Mid
11 / 6 / 8
44.2% KP
39,608
23.2% share
19,374g
354 CS · 9/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
13 / 11 / 8
48.8% KP
50,702
29.7% share
17,578g
237 CS · 6/m
Exuan#xyi
Jax · Support
2 / 14 / 17
44.2% KP
12,469
7.3% share
11,731g
30 CS · 0.8/m
Red side
VictoryMySwordCrimson#2006
Gnar · Top
3 / 10 / 18
51.2% KP
27,158
15.2% share
17,036g
297 CS · 7.5/m
Maxander#NA1
Viego · Jungle
11 / 4 / 14
61% KP
30,473
17.1% share
21,598g
260 CS · 6.6/m
Moss#LikeA
Locke · Mid
11 / 9 / 5
39% KP
31,826
17.9% share
16,830g
269 CS · 6.8/m
melke#0001
Ziggs · ADC
9 / 9 / 14
56.1% KP
58,187
32.6% share
22,242g
360 CS · 9.1/m
Josedeodo#NA12
Camille · Support
7 / 11 / 18
61% KP
30,602
17.2% share
14,462g
53 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
