Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 70 days ago
5 / 4 / 8
K / D / A
46.4%
Kill participation
953.7
Damage / min
11,695g
447.2 gold / min
26
11 placed · 3 cleared
233
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamikin#uwu
Aurora · Top
7 / 4 / 5
57.1% KP
32,988
34.7% share
12,622g
218 CS · 8.3/m
ChúpéGùa#204
Rammus · Jungle
1 / 8 / 10
52.4% KP
11,556
12.2% share
7,779g
99 CS · 3.8/m
Raveydemon#NA1
Naafiri · Mid
7 / 3 / 5
57.1% KP
26,837
28.3% share
11,486g
185 CS · 7.1/m
CosCoat#OHIO
Corki · ADC
2 / 9 / 5
33.3% KP
14,818
15.6% share
10,156g
167 CS · 6.4/m
TTV KaizenIRL#TWTV
Janna · Support
4 / 4 / 11
71.4% KP
8,786
9.2% share
7,969g
14 CS · 0.5/m
Red side
VictoryAnotherGanker#NA2
Dr. Mundo · Top
3 / 4 / 6
32.1% KP
17,102
17.6% share
12,509g
217 CS · 8.3/m
NiuNaii#Milk
Graves · Jungle
8 / 4 / 5
46.4% KP
17,425
18% share
12,605g
198 CS · 7.6/m
C9 Loki#kr3
Syndra · Mid
5 / 4 / 8
46.4% KP
24,939
25.7% share
11,695g
233 CS · 8.9/m
Damonte#REAL
Viktor · ADC
6 / 3 / 12
64.3% KP
24,853
25.6% share
13,202g
197 CS · 7.5/m
From Iron#1123
Camille · Support
6 / 6 / 7
46.4% KP
12,583
13% share
9,429g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
