Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 68 days ago
8 / 6 / 3
K / D / A
52.4%
Kill participation
647.8
Damage / min
12,116g
434.5 gold / min
32
13 placed · 4 cleared
239
8.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConvere#8KOH
Camille · Top
9 / 5 / 9
51.4% KP
23,716
21.4% share
13,107g
203 CS · 7.3/m
mohawk#NA1
Kha'Zix · Jungle
11 / 1 / 9
57.1% KP
28,162
25.4% share
14,216g
226 CS · 8.1/m
catgogurt#gulp
Xerath · Mid
8 / 3 / 15
65.7% KP
30,436
27.4% share
12,138g
195 CS · 7/m
Ablazeolive#NA1
Cassiopeia · ADC
6 / 4 / 10
45.7% KP
20,067
18.1% share
13,365g
258 CS · 9.3/m
devilish#10000
Rell · Support
1 / 8 / 20
60% KP
8,529
7.7% share
8,538g
31 CS · 1.1/m
Red side
DefeatSkincαncеr6#skin
Briar · Top
6 / 7 / 1
33.3% KP
16,611
26.2% share
11,528g
227 CS · 8.1/m
dAvvd#DV1
Vi · Jungle
3 / 7 / 6
42.9% KP
9,159
14.5% share
10,327g
173 CS · 6.2/m
C9 Loki#kr3
Orianna · Mid
8 / 6 / 3
52.4% KP
18,062
28.5% share
12,116g
239 CS · 8.6/m
Crucile#Coach
Syndra · ADC
2 / 5 / 8
47.6% KP
13,623
21.5% share
10,282g
170 CS · 6.1/m
Good Better Best#NA2
Nautilus · Support
2 / 10 / 11
61.9% KP
5,912
9.3% share
7,356g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
