Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 68 days ago
12 / 9 / 3
K / D / A
78.9%
Kill participation
469
Damage / min
12,086g
383.7 gold / min
142
45 placed · 22 cleared
42
1.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Olaf · Top
7 / 5 / 4
36.7% KP
30,144
19.6% share
12,935g
238 CS · 7.6/m
Friend of Forest#Ivern
Fiddlesticks · Jungle
6 / 2 / 11
56.7% KP
30,724
20% share
12,475g
190 CS · 6/m
Ablazeolive#NA1
Tristana · Mid
6 / 4 / 6
40% KP
48,622
31.6% share
15,370g
285 CS · 9/m
Horder#Chris
Lucian · ADC
10 / 3 / 4
46.7% KP
35,633
23.1% share
17,200g
280 CS · 8.9/m
SHOP MRBEAST#69420
Nautilus · Support
1 / 5 / 15
53.3% KP
8,881
5.8% share
8,915g
28 CS · 0.9/m
Red side
DefeatIronicBlueIron#NA1
Quinn · Top
1 / 8 / 4
26.3% KP
14,096
13.3% share
8,606g
180 CS · 5.7/m
Josedeodo#NA12
Shyvana · Jungle
2 / 6 / 7
47.4% KP
15,684
14.8% share
13,287g
251 CS · 8/m
shekibs#NA1
Dr. Mundo · Mid
1 / 2 / 7
42.1% KP
28,878
27.2% share
13,038g
276 CS · 8.8/m
Sign#213
Ezreal · ADC
3 / 5 / 8
57.9% KP
32,579
30.7% share
14,514g
301 CS · 9.6/m
C9 Loki#kr3
Pyke · Support
12 / 9 / 3
78.9% KP
14,773
13.9% share
12,086g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
