Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 67 days ago
12 / 2 / 4
K / D / A
45.7%
Kill participation
1,182.9
Damage / min
13,690g
610.3 gold / min
22
11 placed · 1 cleared
211
9.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Loki#kr3
Tristana · Top
12 / 2 / 4
45.7% KP
26,536
34.4% share
13,690g
211 CS · 9.4/m
CodZombies Lover#Sally
Fiddlesticks · Jungle
7 / 0 / 6
37.1% KP
12,923
16.8% share
11,854g
200 CS · 8.9/m
kisno#NA1
Kindred · Mid
3 / 3 / 7
28.6% KP
12,187
15.8% share
8,209g
110 CS · 4.9/m
yaoguang puppy#yaoyi
Locke · ADC
12 / 5 / 5
48.6% KP
17,696
23% share
11,510g
118 CS · 5.3/m
Thai Basil#inflm
Leona · Support
1 / 4 / 15
45.7% KP
7,762
10.1% share
6,923g
20 CS · 0.9/m
Red side
DefeatSeason of Leaves#Fall
Anivia · Top
1 / 5 / 1
14.3% KP
8,921
15.1% share
6,510g
156 CS · 7/m
Parabellum#joséR
Kayn · Jungle
3 / 7 / 0
21.4% KP
5,944
10.1% share
7,800g
138 CS · 6.2/m
derealii#0309
Annie · Mid
2 / 4 / 3
35.7% KP
13,018
22.1% share
7,078g
165 CS · 7.4/m
DRAGON WARRIOR#JADE
Vayne · ADC
8 / 11 / 1
64.3% KP
24,053
40.8% share
11,466g
152 CS · 6.8/m
snow penguin#NA9
Braum · Support
0 / 8 / 8
57.1% KP
7,073
12% share
5,915g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
