Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 67 days ago
5 / 2 / 18
K / D / A
63.9%
Kill participation
1,335.5
Damage / min
11,797g
470.3 gold / min
16
12 placed · 1 cleared
229
9.1 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMYPPDONTWORKLMAO#IM78
Sion · Top
2 / 5 / 4
37.5% KP
10,975
16.1% share
9,780g
199 CS · 7.9/m
blazingspacepup#NA1
Master Yi · Jungle
5 / 10 / 5
62.5% KP
11,290
16.5% share
9,611g
129 CS · 5.1/m
Crucile#Coach
Cassiopeia · Mid
4 / 8 / 4
50% KP
15,799
23.1% share
9,071g
157 CS · 6.3/m
小混子#菜就多练
Aphelios · ADC
5 / 7 / 3
50% KP
23,030
33.7% share
10,946g
190 CS · 7.6/m
EGD Neversaw#MLA
Leona · Support
0 / 6 / 9
56.3% KP
7,159
10.5% share
6,406g
27 CS · 1.1/m
Red side
VictoryMental Clarity#Shen
Shen · Top
9 / 1 / 10
52.8% KP
22,934
20.7% share
12,147g
212 CS · 8.5/m
Defiant#3543
Talon · Jungle
8 / 2 / 10
50% KP
16,918
15.3% share
12,508g
215 CS · 8.6/m
C9 Loki#kr3
Orianna · Mid
5 / 2 / 18
63.9% KP
33,499
30.3% share
11,797g
229 CS · 9.1/m
GLIDE GLIDE#SMURF
Zeri · ADC
7 / 3 / 10
47.2% KP
25,813
23.3% share
13,522g
213 CS · 8.5/m
pzzzangs student#Yasuo
Nautilus · Support
7 / 8 / 15
61.1% KP
11,388
10.3% share
8,823g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
