Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 67 days ago
10 / 2 / 9
K / D / A
59.4%
Kill participation
1,462.1
Damage / min
22,119g
601.6 gold / min
37
16 placed · 7 cleared
379
10.3 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Gnar · Top
3 / 2 / 10
40.6% KP
26,199
17% share
13,064g
246 CS · 6.7/m
need hooman sup#0511
Master Yi · Jungle
10 / 6 / 3
40.6% KP
25,448
16.5% share
14,075g
199 CS · 5.4/m
Lobby Admin#FIGHT
Annie · Mid
16 / 9 / 5
65.6% KP
71,125
46.1% share
18,675g
304 CS · 8.3/m
Maxander#NA1
Vel'Koz · ADC
3 / 9 / 10
40.6% KP
24,913
16.1% share
13,119g
226 CS · 6.1/m
savor#pomme
Lulu · Support
0 / 6 / 15
46.9% KP
6,676
4.3% share
9,544g
35 CS · 1/m
Red side
VictorySTEVESTEVE10#NA1
Yorick · Top
5 / 4 / 3
25% KP
25,287
19.8% share
16,846g
357 CS · 9.7/m
Bad Apple#000
Hecarim · Jungle
8 / 6 / 7
46.9% KP
16,901
13.3% share
16,583g
307 CS · 8.3/m
Chudsuo#Kimbo
Yone · Mid
3 / 11 / 7
31.3% KP
15,087
11.8% share
13,734g
254 CS · 6.9/m
C9 Loki#kr3
Ezreal · ADC
10 / 2 / 9
59.4% KP
53,755
42.2% share
22,119g
379 CS · 10.3/m
MIDKING#KKKKK
Camille · Support
6 / 10 / 5
34.4% KP
16,436
12.9% share
11,221g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
