Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 66 days ago
11 / 3 / 3
K / D / A
48.3%
Kill participation
1,179.7
Damage / min
14,718g
592.7 gold / min
28
13 placed · 3 cleared
263
10.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鱼鱼qiao可爱#小仙女
Trundle · Top
0 / 8 / 1
3.4% KP
6,947
8.6% share
7,621g
132 CS · 5.3/m
ShadowThrash#NA1
Kha'Zix · Jungle
3 / 2 / 6
31% KP
9,871
12.2% share
11,391g
213 CS · 8.6/m
C9 Loki#kr3
Azir · Mid
11 / 3 / 3
48.3% KP
29,297
36.2% share
14,718g
263 CS · 10.6/m
LYON Berserker#ddd
Kai'Sa · ADC
12 / 3 / 5
58.6% KP
24,950
30.8% share
15,569g
234 CS · 9.4/m
小超明亚托克斯#BOT
Aatrox · Support
3 / 5 / 8
37.9% KP
9,822
12.1% share
8,273g
34 CS · 1.4/m
Red side
DefeatThanatoes#kr2
Jayce · Top
11 / 4 / 4
71.4% KP
29,271
37.1% share
11,820g
211 CS · 8.5/m
Will#NA12
Wukong · Jungle
1 / 5 / 6
33.3% KP
7,351
9.3% share
8,250g
146 CS · 5.9/m
Contempt#NA2
Veigar · Mid
2 / 5 / 6
38.1% KP
15,709
19.9% share
9,706g
217 CS · 8.7/m
ghelb#NA1
Jhin · ADC
6 / 6 / 7
61.9% KP
17,590
22.3% share
13,147g
207 CS · 8.3/m
medusa#B2008
Seraphine · Support
1 / 9 / 13
66.7% KP
8,959
11.4% share
6,559g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
