Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 65 days ago
2 / 6 / 20
K / D / A
71%
Kill participation
388.4
Damage / min
9,373g
331.6 gold / min
86
41 placed · 9 cleared
34
1.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPetricite#Locke
Sylas · Top
6 / 3 / 8
45.2% KP
12,783
13.3% share
11,466g
192 CS · 6.8/m
123212321#12321
Hecarim · Jungle
6 / 8 / 8
45.2% KP
12,607
13.1% share
13,715g
224 CS · 7.9/m
Pekin Woof#NA1
Veigar · Mid
8 / 2 / 13
67.7% KP
29,166
30.4% share
13,941g
243 CS · 8.6/m
Zven#S16XD
Corki · ADC
9 / 4 / 8
54.8% KP
30,401
31.7% share
15,478g
232 CS · 8.2/m
C9 Loki#kr3
Nautilus · Support
2 / 6 / 20
71% KP
10,980
11.4% share
9,373g
34 CS · 1.2/m
Red side
Defeatanakin skywalker#FJFQ
Yasuo · Top
5 / 4 / 5
43.5% KP
21,103
22.3% share
11,377g
260 CS · 9.2/m
ARMAO#NA1
Ivern · Jungle
2 / 6 / 13
65.2% KP
10,127
10.7% share
10,430g
145 CS · 5.1/m
Ablazeolive#NA1
Cassiopeia · Mid
6 / 6 / 7
56.5% KP
26,701
28.2% share
12,933g
226 CS · 8/m
rivíére#x1412
Draven · ADC
7 / 7 / 6
56.5% KP
24,542
26% share
14,955g
242 CS · 8.6/m
Skyy#NA11
Camille · Support
3 / 8 / 12
65.2% KP
12,084
12.8% share
9,359g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
