Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 65 days ago
14 / 2 / 5
K / D / A
61.3%
Kill participation
1,265.2
Damage / min
13,914g
672.7 gold / min
18
5 placed · 1 cleared
191
9.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAutolykus#NA1
Sett · Top
3 / 3 / 5
25.8% KP
7,145
11.5% share
7,186g
98 CS · 4.7/m
1YO Chat Ban#MBSRY
Vi · Jungle
5 / 0 / 6
35.5% KP
6,305
10.2% share
9,918g
183 CS · 8.8/m
C9 Loki#kr3
Locke · Mid
14 / 2 / 5
61.3% KP
26,169
42.2% share
13,914g
191 CS · 9.2/m
blaberfish2#NA1
Kai'Sa · ADC
7 / 2 / 5
38.7% KP
15,317
24.7% share
11,646g
188 CS · 9.1/m
Azveltara #NA1
Janna · Support
2 / 2 / 17
61.3% KP
7,116
11.5% share
7,065g
19 CS · 0.9/m
Red side
DefeatCOACH FOJ#TLA
Vayne · Top
2 / 8 / 1
33.3% KP
19,189
35.3% share
6,975g
132 CS · 6.4/m
Known Ghoster#False
Bel'Veth · Jungle
2 / 3 / 0
22.2% KP
5,902
10.9% share
8,918g
163 CS · 7.9/m
NovelistHARU#NA1
Galio · Mid
0 / 6 / 2
22.2% KP
8,416
15.5% share
5,626g
125 CS · 6/m
Samikin#uwu
Jhin · ADC
5 / 7 / 1
66.7% KP
16,809
31% share
8,902g
170 CS · 8.2/m
Mirage#XLOL
Zilean · Support
0 / 7 / 4
44.4% KP
3,968
7.3% share
4,831g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
