Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 64 days ago
15 / 6 / 8
K / D / A
53.5%
Kill participation
865.3
Damage / min
16,342g
581.6 gold / min
20
11 placed · 1 cleared
261
9.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcant type#1998
Kalista · Top
9 / 5 / 6
53.6% KP
24,073
22.3% share
16,197g
308 CS · 11/m
123212321#12321
Nidalee · Jungle
3 / 10 / 12
53.6% KP
17,711
16.4% share
10,297g
158 CS · 5.6/m
medusa#B2008
Xerath · Mid
9 / 8 / 6
53.6% KP
28,592
26.5% share
11,417g
174 CS · 6.2/m
Hopeless#zte
Syndra · ADC
3 / 6 / 3
21.4% KP
15,992
14.8% share
12,429g
217 CS · 7.7/m
MIDKING#KKKKK
Camille · Support
4 / 14 / 13
60.7% KP
21,590
20% share
9,665g
24 CS · 0.9/m
Red side
VictoryThanatoes#kr2
Gnar · Top
3 / 5 / 15
41.9% KP
18,349
16.9% share
10,090g
179 CS · 6.4/m
Philip#tart
Aatrox · Jungle
6 / 3 / 13
44.2% KP
17,696
16.3% share
12,587g
219 CS · 7.8/m
C9 Loki#kr3
Cassiopeia · Mid
15 / 6 / 8
53.5% KP
24,315
22.4% share
16,342g
261 CS · 9.3/m
mirage window#NA67
Karthus · ADC
14 / 7 / 11
58.1% KP
39,660
36.6% share
15,758g
234 CS · 8.3/m
savor#pomme
Nautilus · Support
5 / 7 / 14
44.2% KP
8,321
7.7% share
8,938g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
