Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 64 days ago
20 / 7 / 8
K / D / A
53.8%
Kill participation
1,619.7
Damage / min
18,051g
577 gold / min
24
14 placed · 3 cleared
253
8.1 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Olaf · Top
8 / 9 / 9
32.7% KP
22,432
13.5% share
11,832g
154 CS · 4.9/m
Bad Apple#000
Hecarim · Jungle
7 / 10 / 21
53.8% KP
31,300
18.9% share
15,485g
236 CS · 7.5/m
C9 Loki#kr3
Ryze · Mid
20 / 7 / 8
53.8% KP
50,669
30.5% share
18,051g
253 CS · 8.1/m
Thebausffs#KR2
Yone · ADC
14 / 10 / 8
42.3% KP
41,346
24.9% share
17,883g
243 CS · 7.8/m
vulture#na3
Sona · Support
3 / 8 / 30
63.5% KP
20,255
12.2% share
11,770g
24 CS · 0.8/m
Red side
Defeatcant type#1998
Vayne · Top
12 / 9 / 9
47.7% KP
36,553
25% share
14,824g
208 CS · 6.6/m
東方树叶#爱七宝版
Lillia · Jungle
7 / 9 / 16
52.3% KP
24,962
17.1% share
15,045g
238 CS · 7.6/m
Skyy#NA11
Sylas · Mid
17 / 7 / 11
63.6% KP
38,870
26.6% share
17,537g
245 CS · 7.8/m
secret of us#993
Seraphine · ADC
3 / 12 / 17
45.5% KP
19,152
13.1% share
11,625g
169 CS · 5.4/m
MIDKING#KKKKK
Camille · Support
5 / 15 / 15
45.5% KP
26,737
18.3% share
10,671g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
