Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 64 days ago
4 / 7 / 11
K / D / A
31.3%
Kill participation
305.9
Damage / min
9,824g
328.9 gold / min
129
51 placed · 12 cleared
25
0.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Corki · Top
8 / 7 / 5
27.1% KP
26,106
20.5% share
13,752g
230 CS · 7.7/m
indulge#self
Rengar · Jungle
4 / 5 / 11
31.3% KP
18,057
14.2% share
15,773g
244 CS · 8.2/m
anakin skywalker#FJFQ
Locke · Mid
18 / 3 / 3
43.8% KP
35,409
27.8% share
17,442g
242 CS · 8.1/m
Suzune#001
Caitlyn · ADC
14 / 4 / 9
47.9% KP
38,686
30.4% share
18,620g
265 CS · 8.9/m
C9 Loki#kr3
Pyke · Support
4 / 7 / 11
31.3% KP
9,135
7.2% share
9,824g
25 CS · 0.8/m
Red side
Defeatcant type#1998
Riven · Top
4 / 9 / 5
34.6% KP
15,256
15.9% share
12,487g
253 CS · 8.5/m
Tokiidoki#Tokii
Lee Sin · Jungle
5 / 8 / 8
50% KP
15,446
16.1% share
11,436g
180 CS · 6/m
阿音不吃辣#0617
Talon · Mid
6 / 12 / 2
30.8% KP
16,193
16.9% share
12,029g
168 CS · 5.6/m
savor#pomme
Karthus · ADC
8 / 15 / 2
38.5% KP
34,358
35.8% share
14,321g
280 CS · 9.4/m
secret of us#993
Sona · Support
3 / 4 / 17
76.9% KP
14,599
15.2% share
10,096g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
