Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 63 days ago
9 / 7 / 21
K / D / A
62.5%
Kill participation
621.3
Damage / min
12,990g
418.8 gold / min
130
46 placed · 21 cleared
31
1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Olaf · Top
3 / 12 / 2
18.5% KP
18,566
14.7% share
11,371g
225 CS · 7.3/m
blaberfish2#NA1
Sylas · Jungle
5 / 8 / 7
44.4% KP
16,348
13% share
14,018g
220 CS · 7.1/m
Dun#NA1
Viktor · Mid
3 / 10 / 6
33.3% KP
31,889
25.3% share
10,854g
217 CS · 7/m
Sign#213
Corki · ADC
12 / 6 / 6
66.7% KP
40,285
32% share
17,778g
317 CS · 10.2/m
Kat#drat
Katarina · Support
4 / 12 / 9
48.1% KP
18,950
15% share
9,058g
25 CS · 0.8/m
Red side
Victoryquante#1997
Urgot · Top
10 / 4 / 12
45.8% KP
26,699
18.4% share
14,038g
206 CS · 6.6/m
pentaless#NA4
Nunu & Willump · Jungle
14 / 4 / 21
72.9% KP
28,578
19.7% share
16,214g
178 CS · 5.7/m
Ragna#Hunt
Jayce · Mid
5 / 6 / 9
29.2% KP
28,958
19.9% share
14,391g
274 CS · 8.8/m
Good Boi#twtv
Syndra · ADC
10 / 6 / 10
41.7% KP
41,663
28.7% share
18,079g
272 CS · 8.8/m
C9 Loki#kr3
Pyke · Support
9 / 7 / 21
62.5% KP
19,271
13.3% share
12,990g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
