Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 63 days ago
8 / 11 / 7
K / D / A
44.1%
Kill participation
1,374.9
Damage / min
13,957g
441.7 gold / min
19
9 placed · 3 cleared
244
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Olaf · Top
3 / 6 / 4
20.6% KP
24,721
16.7% share
13,146g
300 CS · 9.5/m
Exuan#xyi
Kayn · Jungle
11 / 6 / 6
50% KP
31,807
21.5% share
15,709g
224 CS · 7.1/m
C9 Loki#kr3
Syndra · Mid
8 / 11 / 7
44.1% KP
43,447
29.4% share
13,957g
244 CS · 7.7/m
Season of Leaves#Fall
Vel'Koz · ADC
11 / 8 / 3
41.2% KP
32,395
21.9% share
16,225g
260 CS · 8.2/m
Destiny2007#BUI
Bard · Support
1 / 6 / 15
47.1% KP
15,636
10.6% share
9,450g
46 CS · 1.5/m
Red side
Victory我依然是世一上#我不骗人
Fiora · Top
6 / 6 / 2
21.6% KP
24,729
17.8% share
15,227g
275 CS · 8.7/m
MunchyPunchyLOL#TTV1
Ekko · Jungle
11 / 6 / 7
48.6% KP
24,029
17.3% share
15,460g
238 CS · 7.5/m
MIDKING#KKKKK
Nasus · Mid
8 / 7 / 10
48.6% KP
40,191
29% share
14,940g
252 CS · 8/m
Good Boi#twtv
Sivir · ADC
8 / 7 / 6
37.8% KP
30,755
22.2% share
18,084g
313 CS · 9.9/m
From Iron#1123
Karma · Support
4 / 8 / 21
67.6% KP
18,857
13.6% share
11,679g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
