Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 62 days ago
7 / 9 / 13
K / D / A
42.6%
Kill participation
344.1
Damage / min
13,735g
337.1 gold / min
179
69 placed · 27 cleared
61
1.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBerik#haru
Ambessa · Top
16 / 10 / 7
57.5% KP
46,316
34.2% share
19,614g
283 CS · 6.9/m
puccines#NA1
Sejuani · Jungle
1 / 11 / 19
50% KP
18,107
13.4% share
14,581g
242 CS · 5.9/m
Spartan#Adc1
Ahri · Mid
4 / 12 / 10
35% KP
19,276
14.2% share
14,192g
270 CS · 6.6/m
Rahman Noodles#meow
Lucian · ADC
16 / 7 / 10
65% KP
41,892
30.9% share
24,767g
362 CS · 8.9/m
Herman#51124
Blitzcrank · Support
3 / 7 / 21
60% KP
9,823
7.3% share
12,888g
23 CS · 0.6/m
Red side
DefeatChudsuo#Kimbo
Yone · Top
9 / 8 / 9
38.3% KP
42,332
24.3% share
19,863g
375 CS · 9.2/m
freshy#cat
Rengar · Jungle
11 / 10 / 12
48.9% KP
34,120
19.6% share
18,132g
260 CS · 6.4/m
Pooned#NA1
Xerath · Mid
4 / 7 / 22
55.3% KP
49,302
28.3% share
16,006g
248 CS · 6.1/m
Spin for Penta#NA1
Katarina · ADC
16 / 7 / 6
46.8% KP
34,635
19.9% share
19,523g
254 CS · 6.2/m
C9 Loki#kr3
Pyke · Support
7 / 9 / 13
42.6% KP
14,022
8% share
13,735g
61 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
