Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 62 days ago
8 / 6 / 12
K / D / A
47.6%
Kill participation
949.6
Damage / min
14,070g
473.2 gold / min
29
13 placed · 2 cleared
252
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Gnar · Top
6 / 5 / 8
42.4% KP
26,168
23.5% share
13,186g
208 CS · 7/m
Wocaoo#NA1
Qiyana · Jungle
8 / 11 / 10
54.5% KP
27,471
24.6% share
14,459g
184 CS · 6.2/m
Herman#51124
Taliyah · Mid
2 / 5 / 8
30.3% KP
13,573
12.2% share
8,961g
174 CS · 5.9/m
Ragna#Hunt
Cassiopeia · ADC
6 / 11 / 3
27.3% KP
18,336
16.4% share
12,598g
209 CS · 7/m
Parabellum#joséR
Pantheon · Support
11 / 10 / 8
57.6% KP
26,030
23.3% share
12,658g
39 CS · 1.3/m
Red side
VictoryDhokla#NA1
Twisted Fate · Top
5 / 7 / 10
35.7% KP
25,556
19.3% share
13,247g
198 CS · 6.7/m
Werner Ziegler#001
Shaco · Jungle
7 / 5 / 16
54.8% KP
30,035
22.7% share
13,484g
186 CS · 6.3/m
C9 Loki#kr3
Anivia · Mid
8 / 6 / 12
47.6% KP
28,235
21.3% share
14,070g
252 CS · 8.5/m
savor#pomme
Jhin · ADC
14 / 6 / 13
64.3% KP
28,827
21.8% share
16,413g
219 CS · 7.4/m
Isles#000
Camille · Support
8 / 9 / 13
50% KP
19,766
14.9% share
11,445g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
