Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 62 days ago
2 / 9 / 21
K / D / A
59%
Kill participation
708.1
Damage / min
10,369g
325.2 gold / min
136
47 placed · 21 cleared
38
1.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTradition#706
Rumble · Top
6 / 6 / 11
43.6% KP
30,667
19.4% share
12,689g
167 CS · 5.2/m
ForgotToPot#NA1
Hecarim · Jungle
15 / 6 / 15
76.9% KP
43,564
27.6% share
16,197g
217 CS · 6.8/m
ExcaliberPrime#H33
Ahri · Mid
10 / 4 / 10
51.3% KP
32,210
20.4% share
15,169g
250 CS · 7.8/m
HamBak#SEN
Jhin · ADC
6 / 8 / 12
46.2% KP
29,041
18.4% share
13,431g
194 CS · 6.1/m
C9 Loki#kr3
Camille · Support
2 / 9 / 21
59% KP
22,578
14.3% share
10,369g
38 CS · 1.2/m
Red side
VictoryAatREuS#Sante
K'Sante · Top
7 / 8 / 9
48.5% KP
29,030
22.2% share
13,942g
220 CS · 6.9/m
Philip#tart
Lee Sin · Jungle
10 / 6 / 11
63.6% KP
30,464
23.3% share
15,606g
225 CS · 7.1/m
NorCal#NA1
Anivia · Mid
3 / 10 / 14
51.5% KP
21,023
16.1% share
14,295g
249 CS · 7.8/m
melke#0001
Sylas · ADC
8 / 7 / 11
57.6% KP
29,304
22.4% share
14,200g
179 CS · 5.6/m
Yuriyumilol#NA1
Senna · Support
5 / 8 / 18
69.7% KP
21,088
16.1% share
11,058g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
