Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 60 days ago
3 / 3 / 3
K / D / A
27.3%
Kill participation
659.1
Damage / min
14,635g
477.2 gold / min
27
10 placed · 7 cleared
354
11.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAddictedToBacon#TTV
Garen · Top
3 / 9 / 1
18.2% KP
20,391
21.9% share
11,741g
229 CS · 7.5/m
always#91225
Bel'Veth · Jungle
5 / 1 / 9
63.6% KP
21,572
23.1% share
16,409g
324 CS · 10.6/m
C9 Loki#kr3
Azir · Mid
3 / 3 / 3
27.3% KP
20,212
21.7% share
14,635g
354 CS · 11.5/m
WDL#124
Tristana · ADC
10 / 2 / 5
68.2% KP
24,775
26.6% share
18,276g
294 CS · 9.6/m
Quon#Bard
Bard · Support
1 / 5 / 10
50% KP
6,342
6.8% share
9,016g
31 CS · 1/m
Red side
DefeatI am Súnlight#NA1
Yorick · Top
5 / 7 / 5
50% KP
26,260
30.8% share
11,854g
238 CS · 7.8/m
Grell#3010
Jarvan IV · Jungle
7 / 3 / 7
70% KP
13,027
15.3% share
12,605g
206 CS · 6.7/m
Ablazeolive#NA1
Orianna · Mid
3 / 1 / 5
40% KP
21,933
25.7% share
13,859g
338 CS · 11/m
really big meme#NA1
Jinx · ADC
5 / 6 / 2
35% KP
17,406
20.4% share
15,399g
333 CS · 10.9/m
Hiccup1357#duck
Lulu · Support
0 / 5 / 8
40% KP
6,644
7.8% share
7,381g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
