Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 59 days ago
11 / 3 / 6
K / D / A
45.9%
Kill participation
1,223.5
Damage / min
12,217g
527 gold / min
22
8 placed · 1 cleared
210
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwoManyOranges#NA1
Gangplank · Top
4 / 7 / 1
38.5% KP
21,498
30.5% share
9,584g
181 CS · 7.8/m
mohawk#NA1
Kha'Zix · Jungle
3 / 7 / 3
46.2% KP
13,430
19% share
7,952g
117 CS · 5/m
medusa#B2008
Cassiopeia · Mid
2 / 8 / 3
38.5% KP
18,031
25.6% share
8,680g
195 CS · 8.4/m
Dun#NA1
Kai'Sa · ADC
2 / 7 / 1
23.1% KP
11,358
16.1% share
9,493g
159 CS · 6.9/m
3walleye25#Rek
Alistar · Support
2 / 8 / 3
38.5% KP
6,247
8.9% share
6,108g
32 CS · 1.4/m
Red side
Victorybee pig#oink
Tryndamere · Top
5 / 4 / 3
21.6% KP
15,102
16.4% share
11,381g
223 CS · 9.6/m
CompIain#NA1
Lee Sin · Jungle
6 / 2 / 9
40.5% KP
12,785
13.9% share
11,175g
173 CS · 7.5/m
C9 Loki#kr3
Sylas · Mid
11 / 3 / 6
45.9% KP
28,365
30.8% share
12,217g
210 CS · 9.1/m
ワカ ラカ#DDR
Mel · ADC
15 / 3 / 1
43.2% KP
27,282
29.7% share
13,849g
211 CS · 9.1/m
SHAK#HAHA
Thresh · Support
0 / 1 / 21
56.8% KP
8,427
9.2% share
8,047g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
