Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 59 days ago
4 / 7 / 6
K / D / A
43.5%
Kill participation
771.6
Damage / min
11,009g
428.4 gold / min
18
5 placed · 2 cleared
226
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHE CHOSE ME#1516
Jayce · Top
10 / 7 / 4
60.9% KP
25,855
32.8% share
12,424g
191 CS · 7.4/m
Maxander#NA1
Viego · Jungle
5 / 9 / 6
47.8% KP
17,404
22.1% share
11,287g
156 CS · 6.1/m
C9 Loki#kr3
Sylas · Mid
4 / 7 / 6
43.5% KP
19,830
25.1% share
11,009g
226 CS · 8.8/m
njt#1968
Swain · ADC
3 / 4 / 3
26.1% KP
9,291
11.8% share
9,608g
188 CS · 7.3/m
AURA MONSTER67#JIT
Senna · Support
1 / 6 / 7
34.8% KP
6,529
8.3% share
7,204g
24 CS · 0.9/m
Red side
VictoryPhilip#tart
Olaf · Top
4 / 7 / 6
30.3% KP
18,156
16.2% share
10,954g
214 CS · 8.3/m
mohawk#NA1
Kha'Zix · Jungle
13 / 4 / 10
69.7% KP
30,865
27.5% share
16,438g
191 CS · 7.4/m
Kzykendy#NA1
Azir · Mid
10 / 4 / 9
57.6% KP
35,793
31.8% share
13,312g
216 CS · 8.4/m
Zven#S16XD
Ashe · ADC
2 / 3 / 10
36.4% KP
18,017
16% share
11,735g
225 CS · 8.8/m
Haru De Wanai#NA1
Seraphine · Support
4 / 5 / 12
48.5% KP
9,587
8.5% share
9,088g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
